Largest Contentful Paint
Good: < 2.5s
Measures how long it takes for the main content to appear on screen
How to optimize gaming.tracker.pages.dev
Oversized images waste 31KB of bandwidth and delay LCP by 150ms unnecessarily.
Generate properly sized responsive images using your build process - the game cover images are served at 400x600 but displayed at 315x472. Update your srcset to include appropriate sizes for actual display dimensions. Consider using a service like Cloudinary or implement automatic image optimization in your deployment pipeline.
A score of 44 falls in the "Poor" range (50-89). While it is better than poor (0-49), you should aim for 90+ to provide an optimal user experience and maximize SEO benefits.
This site is slower than approximately 35% of similar sites. The main issues affecting performance are image optimization, JavaScript execution time, and layout stability.
Addressing these issues could improve your conversion rate by 15-20% and boost your search engine rankings.
Largest Contentful Paint
Good: < 2.5s
Measures how long it takes for the main content to appear on screen
Interaction to Next Paint
Good: < 200ms
Measures how quickly the page responds to user interactions
Cumulative Layout Shift
Good: < 0.1
Measures visual stability - how much content shifts during page load
This gaming tracker website has poor performance with a score of 44/100, indicating significant speed issues that hurt user experience. The biggest problem is render-blocking CSS and JavaScript files that prevent the page from displaying content quickly, delaying both First Contentful Paint (3.6s) and Largest Contentful Paint (4.6s) well beyond acceptable thresholds. The site is loading 74KB of unused JavaScript and has unminified code files, which together contribute to a massive 1.5-second delay in page interactivity. Fixing the render-blocking resources alone could save 320ms in load time, while cleaning up unused JavaScript and minifying files could improve performance by several hundred milliseconds and dramatically boost the user experience.
Why It Matters:
Render-blocking CSS delays LCP by 300ms and prevents critical content from appearing quickly.
How to Fix:
Inline critical CSS for above-the-fold content directly in the HTML head. Use media queries to defer non-critical CSS like LoginModal.B4CXHPMf.css. Preload the main CSS file using <link rel='preload' as='style'> and apply it asynchronously. Self-host Google Fonts or use font-display: swap to prevent render blocking.
Why It Matters:
75KB of unused JavaScript and 71KB of unminified code increase load time by 600ms total.
How to Fix:
Enable code splitting in your build process to load only required JavaScript per page. Remove or lazy-load unused code from nodes/0.DxFey8y9.js and chunks/B1t7_Uv4.js. Configure your bundler to minify JavaScript in production. Implement dynamic imports for non-critical features to reduce initial bundle size.
Once your site is optimized, maintain that speed. Use DeployHQ for zero-downtime, automated deployments—so performance fixes and updates go live safely every time, without breaking your site.
Get AI-powered performance insights with actionable fixes in 30 seconds
More Generic Speed Tests
Render-blocking CSS files delay First Contentful Paint and LCP by 50ms.
Forced reflows are causing 394ms of unnecessary layout calculations, blocking the main thread.
Excessive JavaScript execution (4.5s) blocks user interactions and causes 1,400ms Total Blocking Time.
Oversized game cover images waste 31 KiB and display larger than needed dimensions.