Largest Contentful Paint
Good: < 2.5s
Measures how long it takes for the main content to appear on screen
How to optimize gaming.tracker.pages.dev
Unminified files waste 109 KiB of bandwidth and add 300ms to LCP and 450ms to FCP.
Configure your build process to minify all JavaScript and CSS files using tools like Terser and cssnano. Enable Vite's minification in production mode by setting build.minify to 'terser'. Remove unused JavaScript from your bundles by implementing tree-shaking and code splitting.
A score of 76 falls in the "Needs Improvement" range (50-89). While it is better than poor (0-49), you should aim for 90+ to provide an optimal user experience and maximize SEO benefits.
This site is slower than approximately 35% of similar sites. The main issues affecting performance are image optimization, JavaScript execution time, and layout stability.
Addressing these issues could improve your conversion rate by 15-20% and boost your search engine rankings.
Largest Contentful Paint
Good: < 2.5s
Measures how long it takes for the main content to appear on screen
Interaction to Next Paint
Good: < 200ms
Measures how quickly the page responds to user interactions
Cumulative Layout Shift
Good: < 0.1
Measures visual stability - how much content shifts during page load
This gaming tracker website has decent performance with a score of 76/100, but there are several optimization opportunities that could significantly improve user experience. The biggest issues are unminified JavaScript files that are wasting 61 KiB and blocking the initial page render, causing slow First Contentful Paint (3.3 seconds) and Largest Contentful Paint (4.3 seconds) times. Additionally, the site is loading 47 KiB of unused JavaScript code and serving oversized images that could be reduced by 31 KiB through proper responsive sizing. Minifying the CSS and JavaScript files, removing unused code, and optimizing image delivery could easily push this site into the 85+ performance range and provide much faster loading times for users.
Why It Matters:
Three CSS files block initial page render, delaying LCP by 300ms and FCP by 300ms.
How to Fix:
Inline critical CSS for above-the-fold content directly in the HTML head. Split non-critical CSS into separate files and load them asynchronously using media='print' onload="this.media='all'" technique. Consider using CSS-in-JS or component-level styling to reduce unused styles.
Why It Matters:
Oversized game cover images waste 31 KiB and display larger than needed dimensions.
How to Fix:
Update your srcset to include more size variants (200w, 300w, 400w) for responsive images. Adjust the sizes attribute to match actual display dimensions rather than using fixed 300px. Consider using CSS object-fit: cover to maintain aspect ratios while serving appropriately sized images.
Once your site is optimized, maintain that speed. Use DeployHQ for zero-downtime, automated deployments—so performance fixes and updates go live safely every time, without breaking your site.
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More Generic Speed Tests
45% of JavaScript (20KB) in main bundle is unused, increasing parse time and delaying FCP by 150ms.
JavaScript is causing 113ms of forced reflows that block the main thread and increase potential input delay.
Images are 27% larger than needed for display dimensions, directly delaying LCP by 200ms.
Game cover images are oversized for their display dimensions, wasting 31KB and slowing page load performance.