Largest Contentful Paint
Good: < 2.5s
Measures how long it takes for the main content to appear on screen
How to optimize gaming.tracker.pages.dev
JavaScript is causing 42ms of forced reflows by reading layout properties after DOM changes, blocking the main thread.
Review code in 5FB2I90v.js and 0.CEtX7XGx.js files to batch DOM reads before writes. Use requestAnimationFrame for layout operations. Cache geometric property values instead of repeatedly querying offsetWidth/offsetHeight. Consider using CSS transforms instead of changing layout properties.
A score of 76 falls in the "Needs Improvement" range (50-89). While it is better than poor (0-49), you should aim for 90+ to provide an optimal user experience and maximize SEO benefits.
This site is slower than approximately 35% of similar sites. The main issues affecting performance are image optimization, JavaScript execution time, and layout stability.
Addressing these issues could improve your conversion rate by 15-20% and boost your search engine rankings.
Largest Contentful Paint
Good: < 2.5s
Measures how long it takes for the main content to appear on screen
Interaction to Next Paint
Good: < 200ms
Measures how quickly the page responds to user interactions
Cumulative Layout Shift
Good: < 0.1
Measures visual stability - how much content shifts during page load
This gaming tracker website has good but not great performance with a score of 76/100. The biggest problem is slow image loading, with the Largest Contentful Paint taking 4.8 seconds due to oversized game cover images that are larger than needed for their display size. The site is also suffering from JavaScript code that forces the browser to recalculate layouts unnecessarily, creating delays in user interactions. Optimizing the game cover images to match their actual display dimensions and fixing the layout calculation issues in the JavaScript could improve loading speed by several seconds and significantly enhance the user experience.
Why It Matters:
LCP image isn't discoverable in initial HTML, causing a 4.8s delay that severely impacts user experience.
How to Fix:
Add a preload link tag in your HTML head for the LCP image: `<link rel='preload' as='image' href='/covers/13-sentinels-aegis-rim-detail.webp' fetchpriority='high'>`. Ensure the LCP image URL is directly in the initial HTML rather than loaded via JavaScript. Consider server-side rendering if using client-side image loading.
Why It Matters:
Images are 32KB larger than needed, slowing LCP by 150ms due to oversized assets.
How to Fix:
Generate properly sized images that match display dimensions (311x467px instead of 400x600px). Update your responsive image pipeline to create images at exact breakpoint sizes. Ensure srcset includes the optimal size for each viewport. Use modern formats like AVIF alongside WebP for better compression.
Once your site is optimized, maintain that speed. Use DeployHQ for zero-downtime, automated deployments—so performance fixes and updates go live safely every time, without breaking your site.
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More Generic Speed Tests
JavaScript is forcing 125ms of layout reflows, blocking the main thread and degrading user interaction responsiveness.
Images are causing 2,367 KiB of wasted bytes and delaying LCP by 400ms, with the hero image alone accounting for 1.6MB.
545 KiB of unused JavaScript and 208 KiB of unused CSS are blocking rendering and delaying LCP by 2.35 seconds.
The LCP image has a 2.4 second resource load delay because it's not discoverable in the initial HTML and lacks priority hints.